Course Outline:
Section 1: Introduction
§ Why Agile?
Exercise 1a:Waterfall-Lean-Agile Simulation
§ History & Mindset: Understand how the agile approach arose.
§ The Agile Lifecycle
§ Introducing Agile to the organization
§ Roles and Responsibilities on an Agile project team. Understand the purpose, the concepts, the theory, and some applications around the importance of people as individuals providing value through working in teams.
§ Establishing core hours - How will the team work during a day?
§ How to build end-to-end systems in early iterations
Exercise 1b:How to build end-to-end systems in early iterations
· Planning and Managing Business Analysis Communication and Performance
§ Agile and CMMI
Exercise 1c: Case Study Project
Section 2: Value Driven Delivery – Identify Stakeholders
§ Value-Driven Development: Understand why agile development focuses so heavily on working products, its more general casting as "value-driven" development, with incremental, iterative and risk-driven approaches. Themes, theory and applications.
Exercise 2a: Identify the “Product Owner”
§ Identify Project Success Criteria
§ Establish your Agile team using RACI
Exercise 2d: Build the Scrum Team
Section 3: Stakeholder Engagement – Envision the Product
§ Setting expectations with stakeholders. Understand the value, the concepts, the theory, and some applications for working with stakeholders, buyers and users to get an optimal result.
§ Envision the Product vision with your product owner and other stakeholders
Exercise 3a: Envision the Product – Define Objectives and Goals
§ Document Business Functionality
Exercise 3b: Brainstorming Business Functionality
§ Document Technical Functionality
Exercise 3c: Brainstorming Technical Functionality
Section 4: Tools and Techniques – Building the Scrum Task board
§ Communications
§ Planning, Monitoring and Adapting
Exercise 4a: Discussion – Tools and Techniques for Scrum
§ Scrum Task Board
Exercise 4b: Create a Scrum Task board
§ Agile Estimating
§ Agile Analysis and Design
§ Burndown Chart
§ Team Velocity
§ Soft Skills Negotiation
Section 5: Initiate an Agile Project – Planning Releases
§ Envision the Product and Project outcomes
Exercise 5a: Define the PROJECT Vision
§ Project Chartering (Project Planning)
§ Assemble the Agile project team – what are their responsibilities?
§ Compile the Product Backlog (Coarse-Grain Requirements)
§ Discuss how to Plan Sprints and Releases
Exercise 5b: Create a Release Plan
§ Establish the Project “time-box”
Exercise 5c: Establish the Project Time-Box
§ Embrace the High-Level (Coarse-Grain) Plan
§ Managing different types of Personas on an Agile Project
§ Creating and Managing Team Rooms
§ Identifying and managing “Information Radiators”
§ Planning in Agile Projects – Common practices that work
§ Determine how the team will tracking and monitoring activities
Section 6: Estimating ad Prioritizing Effort
§ Planning Releases. Understand the value, the concepts, the theory and some applications for learning and adapting at all levels and on all topics (the product, the process, the team, and the organization).
§ Establishing decision and acceptance criteria for user stories
§ Planning Poker
Exercise 6b: Estimate Effort (Course-Grain)
§ Prioritize themes and releases
§ Prioritize user stories
Exercise 6c: Prioritize User Stories
§ Estimating team velocity
§ Preparing for change – Is the organization ready?
Section 7: Plan the Iteration (Sprint)
§ Sprint Zero activities
§ Elements of a successful Sprint Planning meeting
§ Exercise 7a: Discussion – Sprint “Zero” Activities
§ Create a Sprint Backlog
§ How to create a task board
§ Exercise 7b: Review the Sprint Plan
§ Create a Sprint plan – Establishing Sprint success metrics
§ Exercise 7c: Adapting to a Chang-Driven Project Plan that Works
§ Define the vision and Iteration Requirements
§ Estimating the level of effort (LOE) with the team
§ Creating user Stories for the Product Backlog – Guidelines to consider
§ The art of slicing user stories
Exercise 7d: Confirm the Estimated Effort (Fine Grain)
§ Managing the Solution Scope and Requirements using 2-4 week Sprints
Exercise 7d: Finalize Sprint Goal and Backlog
§ Adapting a change-driven (Agile) Project plan that works – what are the key differences from traditional (waterfall) project plans?
§ Finalize the Iteration Plan and how the team will operate
Section 8: Running the Sprint - from Planning to Review and Retrospective
§ Managing your Scrums and setting expectations with your team
Exercise 8a: Hold a Daily Scrum and update the task board
§ Using Burndown charts to track progress
Exercise 8b: Gain Customer Acceptance
§ Manage changes during the Sprint – What questions to ask
§ Prepare for the Sprint Review
Exercise 8c: Review of roles - Quiz
§ Obtain Customer Acceptance of the Product Increment
§ Hold a Sprint Retrospective - What is working and what needs to be improved upon during the Sprints
Exercise 8d: Understand the Project Status
§ Update the product backlog - Rework the High-Level (Coarse-Grain) Plan
§ Plan and Execute the next Sprint
Exercise 8e: Change the Product Backlog
§ Create an environment for continuous improvement – Product, Process and People
Section 9: Boosting the Team Performance
§ Team Formation – What to look for
§ Team Empowerment
§ Team Collaboration
§ Team Commitment
§ Coaching the Team – How to keep them motivated and moving forward towards the desired outcome
Exercise 9a: Coach the Scrum Team
§ Assist the team to detect and resolve problems
§ Ensuring the integrity of Scrum Practices
Exercise 9b: Ensure the Integrity of Scrum Practices
§ Facilitating communication with stakeholders
Exercise 9c: Facilitate Communication
§ Remove impediments to Progress
Exercise 9d: Remove Impediments to Progress
§ Verifying and validating using an Agile approach
Exercise 9e: Create Test Scenarios from your User Stories
§ What does sign-off really mean?
Exercise 9d: Getting Sign-off
Section 10: Additional Information
§ Useful books and links on Agile